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click on the portion of this map that interests you to find out more about
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The main map is a 200 PPI scanned copy of thirteen original hand drawn maps done with standard hex paper and Pentel art pens. Some of the maps were over ten years old when scanned into a standard Jpeg file, and the Pentel pen colors were well preserved through the scanning process. I lost quite a bit of detail and color in the process of creating Jpegs that Freeserver.com would allow me to upload . Please note some of these map files on the detailed maps pages are quite large and may take some time loading on your system.
Now... How about a quick social and geography lesson for those of you new to Tamerthya?
The scale of these maps is 5 miles to the hex. the area covered is approximately an area 700 x 1020 miles, about 714,000 square miles. In the Northwest is the Grand Kingdom of Merthyr. In the North central area of the map is the Norsemen clans area. In the Northwest portion of the main map is the Kingdom of Tefi, and South of the the Kingdom of Taradoc. To the South of Taradoc is is Saryn. West of Saryn is the Great Desert, and West of the Great Desert is the demi-human Kingdom of Bara. Southwest of the Kingdom of Bara is the rather primitive peoples of Melwyn and Selsea. Each of these areas will be covered in more detail later.
The
Island of Dee is located to the West Southwest of Crystalmeer,
and due North of the Kingdom of
Merthyr.
The area the island covers approximately 850 square miles (a 25 mile
by 30 mile area). The Island is
covered
with coniferous forest consisting mostly of dense pine, and evergreen
groves. Being close to the
artic
circle means long summer days and long cold winter nights. Dee is an Iron-age
matrilineal clan oriented
Kingdom.
What this means is that the family name is passed through the women of the
Island. It is a
Monarchy,
ruled by a King, elected by a gathering of the most important clans in the
Island. The King serves
as
leader of the people for as long as he lives. The economy of Dee is dominated
by the fishing industry.
Dee
is located on the Southwest portion of the Crystalmeer map. The whole
society is expected to carry
and
use arms in the defense of the kingdom. Small units range from notable individuals
and strategic units
range
from 10 to 100 men and women.
The
Island of Mabinogia is located due West of the
Kingdom of Merthyr. The area the Island Kingdom
covers
is about 3,250 square miles and area 50 miles wide, and 65 miles from North
to South. There are over
20
other major islands and an uncounted number of smaller uncharted islands
west of Merthyr. The largest
is
the Island Kingdom of Mabinogia. Mabinogia is an Iron-age matrilineal
band oriented kingdom similar to
Dee
with the following exceptions. Clans are not the dominating social unit of
Mabinogia. Bands made
up
of groups of extended clans and inter-married clans form the primary social
unit of the kingdom. Like
Dee,
fishing is the mainstay of the economic health of the people. Here they trade
fish extensively for
other
goods. Fishing, and trading vessels ply the waters as far north as
Crystalmeer, and as far south as the
Desert
Kingdom. Mabinogia has not yet entered the iron age and weapons, tools and
other implements in
society
are made of stone, clay, copper, or bronze. The whole society is at arms,
meaning men, women, and even
children
own or possess both offensive and defensive weapons and armor, and further,
are expected to learn
at
an early age the arts of war. Small units range from 2 to 10 individuals and
strategic units ( i.e. armies ) range
from
roughly 100 to 500 people in size.
TheKingdom of Merthyr is the largest
and most civilized of all the kingdoms in Tamerthya. Located in the
Northwest
portion of the main map Merthyr covers an area over 175 miles wide
and over 180 miles from
north
to south. It is bound in the north by the Crystalmeer Sea, in the east by
the Great Mountain Range,
in
the south by the Great Mountain Range and in the west by the island
Kingdom of Mabinogia. Merthyr
is
a mixed economy, iron-age, patrilineal, fuedal kingdom with a standing army,
and a conscripted army of
commoners,
peasants, and serfs. The finest Knights in all of Tamerthya can be found
here. Some notable
locales
include the Kings City-State of His Highness, King Temyn Merthyr. The great
port city of
Tarwyn
in the North, and The City of Tamar on the Tanith river in the southern
reaches of Tamerthya.
These
three cities, and the lands around them form the Duchys that are the
heart of this great kingdom.
In
addition, to the Northeast of the Imperial City-State is one other large
fortified city guarding the
northern
frontiers of the Kingdom, Tel-tamyn.
Over
the great mountains to the West of Merthyr is theKingdom of Tefi, Co-ruled by the twin brothers,
King
Arthyn Tefi, and King Berwyn Tefi the 3rd. The Capital of Tefi is the great
city of T'lan located
between
two great castles standing on two cold volcano plugs that reach above all
the lands around.
This
area is known as castle rock. Tefi covers an area about 75miles
from east to west, and from 100 miles
from
north to south. The Northern border is marked by the Crystalmeer sea.
The Southern border is
marked
by the Tarador Escarpment, a line of sheer cliffs several hundred
feet high. Tefi is an iron age
mixed
economy patrilineal monarchy with Kingship passed to the son of one the kings
in the event of the
death
of the both Kings. The only military presence is an elite professional army
of Royal Guardsmen,
192
strong j that protect the entire Kingdom from enemies. Tactical
units range in size from 2-10 men.
The
Kingdom of Taradoc is just south of the Tarador Escarpment.
It is approximately 90 miles from the
Great
Mountains to the Inland Sea, and Taradoc reaches from theTarador Escarpment
to the north
about
110 miles south to the "Last Keep" which is about 25 miles south of
the Taradoc River. The
Kingdom
of Taradoc is a mixed economy iron-age patrilineal dictatorship ruled
by a military overlord.
It
maintains a standing professional army with tactical units ranging from
10 to 50 men-at-arms and
strategic
units (armies) of 500+. Tarmadoc and Tefi have a long term mutual protection
alliance and
support
one another in time of war.
South
of Taradoc is the Kingdom of Saryn.
A crossroads of Tamerthya . Located in the center of the
continent
of Tamerthya, The Kingdom of Saryn reaches from the border of Taradoc
in the North to the
Great
Mountains in the west, and extends 125 miles South to the Ranhyn Range of
Mountains. Saryn
runs
eastward 110 miles from the Great Mountains to the the border of Tythwen, the Asani River.
Semi-tropical,
the Saryn Kingdom rarely sees snow. Saryn is a mixed economy bronze-age
bilateral
monarchy
ruled by King Saryn and Queen Silven. Saryn maintains an unusually
large standing professional
army
because it has historically been overrun from the north, south, east, and
west, at one time or another.
King
Saryn has vowed never to let the capital fall.
West
of Saryn, and South of Merthyr is the Great Desert. Approximately 185 miles from north
to south
and
305 miles from east to west, the Great Desert is the largest expanse of
Desert onTamerthya.
With
the lowest human population count in Tamerthya, the desert is home to many
different kinds of
monsters
and loose bands of nomads and bandits. The great City of Tabria lays in the central mountain
range
of the great desert, and is home to fierce but primitive stone-age matrilineal
nomadic tribesmen that
maintain
a sparse herding-based economy. Like all primitives, the entire population
is at-arms and expected
to
defend tribal and clan interests.
West
of the Great Desert, and South of Merthyr is The Kingdom of Bara. Approximately 90 miles
from
east to west, and 110 miles from the Baril Mountain Range (an offshoot
range of the Great
Mountains)
is the Bay of Jalil, part of the Southern Ocean that marks the southern
border of this
kingdom
of demi-humans (elves, dwarves, and halflings). Bara is a mixed economy,
iron-age patrilineal
oligarchy
(An elite ruling council governs this kingdom.) The army is conscripted from
the local
population
and four years of service in peacetime, and service in times of war, or national
emergencies
is
required. Bara has an average standing army that can be tripled in size in
the time it takes for a
month
to pass. Tactical units range from 10-50 individuals, and strategic units
are 100-500 individuals
strong.
The weather is temperate and mild on the coast, and cold higher up in the
mountains.
To
the Southwest of Bara are the two kingdoms, Melwyn,
and Selsea. Melwyn is a patrilineal, clan
oreinted,
middle stone-age, herding economy. The whole society is at arms, or trained
in the art of war
from
a very young age. Leadership of the country varies from day-to-day as a loose
confederation of
herding
clan leaders meet on a very infrequent basis. Each town or village has a
council of elders that
determines
policy and law for the local region. Small units range from notable individuals
to clans and
extended
clans of 10-100 that fight together in times of emergency.
Selsea
is a Matrilineal clan oreinted iron-age country that gains the majority of
it's economic income from
fishing
and sea-trade. Like it's neighbor Melwyn, the whole society is trained in
the art of warfare. There
is
a rivalry between the two countries and border disputes break out frequently
between various clans of
both
Selsea and Melwyn. While Selsea has better weapons and technology, the
people of Melwyn
have
superior numbers and better clerical magic that creates a balance in the
conflict. Small units range from
notable
individuals to clan groups of 10 to 100, and sometimes more that band together
in emergencies.
As
a side note, more pirates come from Selsea than from any other known country
on the continent.
South
of the Great Desert is an independent province, The Province of Lynnar. Lynnar is a Matrilineal
clan-oreinted
bronze-age state with a moderate sized standing militia. The Ruler of Lynnar
is a former
Duke
of Merthyr, one Kidren Shazlir. After leading a crusade against the pagan
peoples of the Great
Desert,
Duke Shazlir took his army south and settled on the southern edge of the
great desert. Small units
range
from 2-24 individuals and strategic units range from 100-500 strong. South
of Lynnar is the unexplored
tropical
jungles of Tamerthya.
East
of Lynnar is the Kingdom of Iberia. Iberia
sits in the tropical portion of Tamerthya. It is always warm
here
except in the mountains. Iberia is a mixed economy bronze-age, bilateral monarchy
ruled by a Queen.
Iberia
maintains a professional standing army of just over one thousand warriors.
It is a democratic society
with
traditions similar to ancient greece. Equal rights for females is strongly
promoted here on account of
the
tribes of amazons that live in the nearby forests and jungles. Women have
been treated as equals here
for
as long as anyone can remember. Iberia is a destination for women that
have escaped from slavery or
servitude
in other nations. Tactical units range from 5-50 individuals, and Iberia
is capable of fielding two
500 + member
phalanxes of warriors.
East
of Iberia is the Ranhyn Kingdom. Known for
their legendary battle horses the Kingdom of Ranhyn
is
ruled by a monarchy, a royal family. Ranhyn maintains close ties with Iberia,
and have an active trade
agreement
and a treaty of alliance. Invading one country is sure to bring a response
from the other.
Iberia
maintains a professional army of over 1,500 individuals. Small units
range from 10-50 individuals and
large
units, 500+.
East
of the Ranhyn Kingdom is another province, The Province
of Severn. Ruled by a clannoch, a clan
leader,
Severn is a band oreinted, matrilineal, copper-age society of nomadic hunter
gatherers. Several
Amazon clans
call Severn home as well as other primitive peoples. The small population
of this province are
all
trained from a young age in warfare. small units range from individuals, and
large units range from 10-100 in
size.
Northwest
of the Ranhyn Kingdom and east of Saryn is Tythwen. Tythwen is an agressive patrilineal
dictatorship
ruled by an overlord. Tythwen is a mixed economy bronze-age country that
aside from an elite
internal
guard force, maintains a standing army of conscripts. Tythwen engages in
trade with the more
civilized
Western Nations specializing in providing mercenary and guard units to other
nations. The
eastern
frontier is relatively unexplored and many monsters abound in Eastern Tythwen.
Tactical units
range
from 10-50 individuals and strategic units range over 500 individuals in
strength.
To
the Northeast of Tythwen is the Wilderlands of the East, largely unexplored.
Little is known about
this
part of Tamerthya. The Inland
Sea seperates the Wilderlands of the East from Merthyr and the rest of
Tamerthya.
To
the East of Tythwen lies Mynddar, a patrilineal,
bronze-age, clan oreinted group that can barely be called
a nation.
The Mynddar maintain a herding economy and subsist on herding and trading
with the greater
western
nations. This is the rugged frontier of civilization. Small community militias
form the heart of defense
in
Mynddar with small units ranging from individuals to small groups
of ten or so, and large militia units of up
to
100-500 strong can be gathered in a real emergency.
There are rumours of other great nations on Tamerthya. Not mapped, but noted
for record is the Bera
Kingdom.
Shara. The Kingdom of Zor, supposedly located south of the Jungles of Tamerthya.
Another
Elven
Kingdom, also south, The Kingdom of Vallyn. Finally, Myn-Tyllar which
is south of even the southern
seas
and located near the edge of the world.